09-28-2007, 07:08 AM
I've played both DiRT and Sega Rally on my PS3 (and own Motorstorm)..
to be honest, Motorstorm, while a pretty fun racer was (and still is) horribly overrated. There's some glaring omissions in that game that reviewers let slide because it was a launch title. I don't think I read a single review that brought up the issues of the later tracks in the dark (and without lights?? c'mon... even Doom 3 had a flashlight you could occasionally turn on).
Not to mention the glaring problem of cars hitting you from behind and slowing you down. When's the last time you've seen a transport rearend someone and the car slow down? HOW DOES THAT HAPPEN? It's a cheap hit to raise difficulty.
Anyways, I dunno.. DiRT is fun, and fairly realistic, but like most Colin McRae games, it has certain cheap tricks to keep the 'realism' real.. like the stupid axle-high posts littered in the grass instead of fences and whatnot, or roads that are a bit to realistically thin (it's one thing when you're not disembodied from the car in real life, it's another when you're floating behind/outside it in the game).
Once you master Colin McRae, it IS fun tho... I may end up getting it, but who knows...
Sega rally -- I've been waiting forever for this one... Rally games do a bit better when they're arcadey, and I miss that feeling. The controls are a bit sensitive, but I came to grips with it easily enough. The graphics are pretty decent -- I like the arcade look, but the rutting system really needs rumble to be effective. You can sort of get the impression the car wants to ride in the ruts with how it sticks to them, but it just doesn't feel right in the hands.
would be nice if it had more tracks tho.
To be honest, one of the funnest (to this date) rally games I've ever played is V-Rally for the original playstation. It was awesome -- they even managed to provide 9 course and lights at night -- something the PS3 can't even do yet!
to be honest, Motorstorm, while a pretty fun racer was (and still is) horribly overrated. There's some glaring omissions in that game that reviewers let slide because it was a launch title. I don't think I read a single review that brought up the issues of the later tracks in the dark (and without lights?? c'mon... even Doom 3 had a flashlight you could occasionally turn on).
Not to mention the glaring problem of cars hitting you from behind and slowing you down. When's the last time you've seen a transport rearend someone and the car slow down? HOW DOES THAT HAPPEN? It's a cheap hit to raise difficulty.
Anyways, I dunno.. DiRT is fun, and fairly realistic, but like most Colin McRae games, it has certain cheap tricks to keep the 'realism' real.. like the stupid axle-high posts littered in the grass instead of fences and whatnot, or roads that are a bit to realistically thin (it's one thing when you're not disembodied from the car in real life, it's another when you're floating behind/outside it in the game).
Once you master Colin McRae, it IS fun tho... I may end up getting it, but who knows...
Sega rally -- I've been waiting forever for this one... Rally games do a bit better when they're arcadey, and I miss that feeling. The controls are a bit sensitive, but I came to grips with it easily enough. The graphics are pretty decent -- I like the arcade look, but the rutting system really needs rumble to be effective. You can sort of get the impression the car wants to ride in the ruts with how it sticks to them, but it just doesn't feel right in the hands.
would be nice if it had more tracks tho.
To be honest, one of the funnest (to this date) rally games I've ever played is V-Rally for the original playstation. It was awesome -- they even managed to provide 9 course and lights at night -- something the PS3 can't even do yet!
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